A downloadable game for Windows

This game was created by Unreal Engine 5.1

What I have learn from this project

1. Basic Virtual Scripting (Blueprints)

2. How Object Oriented Programming should be done (Bullet has its own function to call Shoot)

3. Pure Function using to create function to just calculate or return values without any side effects. This is very useful for getting values from an instance created such as get StaticMesh component to add Impulse it.

Download

Download
WreckingHouse.zip 312 MB

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